Talk:Earth Defense Force 5/@comment-1382149-20170101192049/@comment-2A00:801:205:32D0:4728:92FF:64B5:BCEC-20171211020758

No, not real money. But they should reward you with a in-game Credits-system. Where your in-game actions gives you Credits (CR) and you spend those CR by buying weapons, vehicles and upgrading your classes Armor. In this case it would be balansed. Players would be rewarded by CR and use them to spend on what they want. Here is following CR reward:


 * Kill (killing enemies is the base reward, harder enemies gives you more CR while weaker enemies gives you less CR)
 * Critical (kill enemies by having the final blow hiy at their weak spot such as headshots or at a glowing part of their body, this is added as a bonus reward when killing an enemy)
 * Assist (damage an enemy and let your temmates - players or AI - kill them, this rewards you less CR then killing the enemy by your self but still rewards you from not getting the final blow)


 * Complete (completing the missiom gives you also CR, the harder the difficulty the bigger the multiple. Easy does not give any multiple while Normal can for an example give you 1.2x multple on top of what you earned)
 * Time Bonus (complete the mission within a timer to earn more CR)

I wanted to add HEAL but then players could just farm by hitting their teammates and then heal them.