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Grenades is a category of explosive weapons usable by Rangers. Unlike most weapons, Grenades proper do not ever need to be reloaded (however, Grenade Launchers, also included in this category in-game, do need to be reloaded), but throwing distance is based on both the player's aim and how long the attack button has been held down.

For grenades that detonate based on time, the timer begins immediately upon the attack button being held down, allowing the Ranger to "cook" timed grenades and thus decrease their effective timer (just don't forget to throw the grenade before it detonates in your hand).

EDF 4.1

Grenades

Ranger MG11 Weapon Level: 0
Damage : 200
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 5 m
A basic hand grenade. Easy to use in combat with giant insects, as it detonates on contact. Press and hold the attack button to increase your throwing distance, then release to let it fly. The grenade's path is indicated by a red line.
Ranger MG11J Weapon Level: 0
Damage : 600
Detonates by : Time
Detonation time : 10 sec
Blast Area : Radius 5 m
A timed (J-type) hand grenade. It no longer detonates on contact, but this allows for far greater destructive power. Press and hold the attack button to increase your throwing distance, then release to let it fly. The grenade's path is indicated by a red line. Explodes 10 seconds after the attack button is pressed, regardless of its position. This weapon can be bounced off of walls and other objects.
Ranger DNG1 Weapon Level: 2
Damage : 600
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 12 m
A prototype DNG long-range hand grenade. Has an improved blast radius and detonates on contact. As it is a long-range weapon, it takes some stamina (and thus extra time) to throw. However, this also allows for last-minute adjustments, with the direction and arc alterable right up until the weapon leaves your hand. Press and hold the attack button to increase your throwing distance, then release to let it fly. The grenade's path is indicated by a red line.
Ranger MG12 Weapon Level: 5
Damage : 500
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 10 m
A powered-up MG10 hand grenade with a far greater blast radius. Explodes on impact. Press and hold the attack button to increase your throwing distance, then release to let it fly. The grenade's path is indicated by a red line.
Ranger MG13 Weapon Level: 8
Damage : 1800
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 15 m
A hand grenade with incredible power behind it. Extremely heavy, making it virtually impossible to throw far. Originally found in a sealed crate marked, 'Danger.'
Ranger MG13J Weapon Level: 12
Damage : 2500
Detonates by : Time
Detonation time : 30 sec
Blast Area : Radius 15 m
An upgraded MG13 grenade. The weight remains unchanged, but it now features a timed detonator, giving its wielder time to escape before the blast. Explodes exactly 30 seconds after pressing the attack button.
Ranger MG14 Weapon Level: 14
Damage : 1400
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 11 m
An upgraded MG12 hand grenade. Its power is a step above the previous model. Once thrown, it explodes on impact.
Ranger MG14J Weapon Level: 15
Damage : 2000
Detonates by : Time
Detonation time : 5 sec
Blast Area : Radius 12 m
An upgraded MG10J time-detonated grenade. It no longer detonates on contact, but has excellent destructive power and blast range as a result. The delay time to detonate is shorter than that of its predecessors, and it boasts a light and easy-to-throw form-factor.
Ranger DNG2 Weapon Level: 21
Damage : 2100
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 19 m
A DNG long-range hand grenade. Has an improved blast radius and detonates on contact. As it is a long-range weapon, it takes some stamina (and thus extra time) to throw. However, this also allows for last-minute adjustments, with the direction and arc alterable right up until the weapon leaves your hand. Press and hold the attack button to increase your throwing distance, then release to let it fly. The grenade's path is indicated by a red line.

Grenade Launchers

Ranger UM1 Grenade Launcher Weapon Level: 0
Capacity : 4
ROF : 2.0 /sec
Damage : 110
Reload Time : 2.0 sec
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 7 m
A personal grenade launcher. Fires high-performance grenade shells that explode on impact. Because the projectile flies in an arc, you can attack enemies behind objects or in trenches.
Ranger UM1-J Grenade Launcher Weapon Level: 2
Capacity : 4
ROF : 2.0 /sec
Damage : 180
Reload Time : 2.0 sec
Detonates by : Time
Detonation time : 4 sec
Blast Area : Radius 11 m
A personal grenade launcher. Fires high-performance grenade shells that explode after four seconds. Because the projectile flies in an arc, you can attack enemies behind objects or in trenches.
Ranger Stampede M1 Weapon Level: 5
Capacity : 1
ROF : ---- /sec
Damage : 100x10
Reload Time : 5.0 sec
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 5 m
A multi-barreled grenade launcher designed to provide support fire. Lobs several small grenades simultaneously; by aiming this weapon into the air, you can easily carpet-bomb the enemy. Its speed has been sacrificed, however, to increase its accuracy and efficacy.
Ranger UM2 Grenade Launcher Weapon Level: 7
Capacity : 4
ROF : 2.0 /sec
Damage : 200
Reload Time : 2.0 sec
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 8 m
A powered-up grenade launcher with improved firepower and a larger blast area.
Ranger UM2-J Grenade Launcher Weapon Level: 12
Capacity : 4
ROF : 2.0 /sec
Damage : 280
Reload Time : 2.0 sec
Detonates by : Time
Detonation time : 4 sec
Blast Area : Radius 12 m
An upgrade to the UM1-J Grenade Launcher. Fires grenades that detonate after a set time.
Ranger UMRA Grenade Launcher Weapon Level: 17
Capacity : 12
ROF : 7.5 /sec
Damage : 100
Reload Time : 3.0 sec
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 5 m
A new grenade launcher with a higher rate of fire. Launches successive grenades with incredible speed.
Ranger UM3-J Grenade Launcher Weapon Level: 19
Capacity : 4
ROF : 2.0 /sec
Damage : 400
Reload Time : 2.7 sec
Detonates by : Time
Detonation time : 4 sec
Blast Area : Radius 13 m
An upgraded time-detonated grenade launcher. Boasts excellent firepower and a large blast area.
Ranger Splash Grenade Weapon Level: 22
Capacity : 1
ROF : ---- /sec
Damage : 200x20
Reload Time : 6.0 sec
Detonates by : Time
Detonation time : 10 sec
Blast Area : Radius 8 m
A new grenade launcher created with extraterrestrial technology. Fires as many as 20 splash grenades at once. These grenades bounce around and explode after 10 seconds. Since they bounce in an unpredictable pattern, however, extreme caution is advised.
Ranger Flame Geyser Weapon Level: 35
Capacity : 2
ROF : 1.2 /sec
Damage : 1400
Reload Time : 6.0 sec
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 0 m
A special gun that discharges flames. This device can be easily directed at any target and will completely engulf it on contact, generating a giant column of fire where it previously stood. This pillar extends perpendicular to the area of impact: if fired toward the ground, the column will reach up into the sky, and if fired at a wall, a horizontal pillar of flame will extend outward. As such, it can be used not just for offense, but also to create blockades for impeding the enemy's movements.
Ranger Volatile Napalm D Weapon Level: 40
Capacity : 4
ROF : 1.2 /sec
Damage : 900
Reload Time : 3.7 sec
Detonates by : Impact
Detonation time : ---- sec
Blast Area : Radius 0 m
A napalm discharge device for military use. Napalm sets everything it touches ablaze, damaging not only the target but the surrounding environment as well. Because it's possible to launch at different trajectories, it can also be used to hit enemies hiding behind cover.
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